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 Niriel [finished]

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Niriel



Posts : 12
Join date : 2011-03-07

PostSubject: Niriel [finished]   Mon Mar 07, 2011 12:32 pm


Shinigami Application



~Basic~

Name: Niriel
Alias/Nickname: nin
Actual Age: About 4,410 years
Physical Age: hard to discern, late twenties to early fifties
Gender: female
Division: 4th
Rank: 3rd seat

~Appearance~

Height: 5'11"
Weight: 160lbs
Eye Color: Niriel's eyes are a solid brown. "eyes are the windows to the soul" and Niriel's eyes reflect her immense knowledge, wisdom, and experience.
Hair Color/Style: Niriel's hair is a long light brown. She never ties it or puts it up, preferring the feel of the wind blowing her hair willy nilly. Every day Niriel washes it under a waterfall to keep it shiny and clean. She has gotten quite used to her hair getting in her eyes.
Complexion: Niriel's face is nicely proportioned revealing her royal bloodline. Soft cheeks cover a firm jawline with light skin for someone who has spent so much time in the desert wind and sun.
Any distinguishing features: Her body is riddled with scars from an age where healing was not fighting for a few days. She has a scar running verticaly over her left eye, two diagonally across her right cheek, and one horizontal scar running from the left side of her neck to the front. Niriel's right eyebrow is also scarred right in the middle preventing hair from regrowing. This makes it look like someone took a tiny razor to it.
Picture:


~Personality~

Personality: Niriel doesn't use her superior experiences to gain power or anything like that. She has completly discovered herself over the many years she has been alive. She knows almost everything about herself, her true strengths and weaknesses, innermost desires. She has incredible insight when observing others, but lacks in the sociability department. Niriel knows that her age keeps her on a different level from all except the truly wise people who can see through the barriers of age. She is completely content with the world and helps out the side of good only because its in her character to do so.

Likes: Niriel loves sweets. She likes going to earth to buy useless items that spark her interest. These things never last though, and she will wait patiently for the world to come out with the next invention so that she can have fun playing with it before discarding it like all the others.

Dislikes: She doesn't enjoy socializing with people. Even being in large crowds gets her nervous. She also hates eggplant, and thinks its one of the most disgusting things in the world.

Fears: She is afraid of bugs. So much so that she will forgoe her defensive style to crush the insect into oblivion with the nearest heavy object.

Goal(s): Niriel wants to sit back and observe as the world passes her by. She is willing to help here and there, but she doesn't have any real reason to interfere with world events other than not dying.

Sexuality: straight
Relationship Status: celebit
Quirks: Strengths: Niriel is one of those people that can remember how to do things easily, her need to train is almost nonexistent because of this ability to retain knowledge. Once Niriel learns something, she is really good at being able to use that knowledge anytime she needs to.

Weaknesses: She doesn't like doing work of any kind, or sparring with others just to get stronger. If you asked Niriel to name something, she would never be able to do it. Asking her for directions, the name of a medicinal herb, or anything like that is next to useless. She is the kind of person that takes forever to learn things. Most people use their short term memory for most things learning quickly and forgetting after long periods of time. Niriel is just the opposite.

History:

Life

Born in ancient sumeria just as it was conquered by the akkadians, Niriel lived a life of rich glory as one of the daughters of the Sumerian king. As the Akkadians attacked the temple where the royal family lived, the king ordered his newly born daughter hidden away by a servant at her home so that she would survive. Niriel grew up as a hard worker, helping to farm and irragate the land of her father. The Akkadians ruled for many years with their superior fighting abilities, and Niriel grew up working hard learning the stories of her people. Her adopted mother taught her never to take a life out of vengence because it only led you down the path of hate. She helped Niriel to learn as best she could and to always seek love over hate. Niriel gained a huge amount of respect for the only mother she had ever known and for her teachings even though she would be forcibly taken to an Akkadian soldiers bed every other night.

When she was old enough to bear children, her mother sent her off to travel the world with a distant relative who had come to visit in hopes that she would escape the Akkadian's lust. Her 'uncle' as he liked to be called taught her how to survive in the wide world that really wasn't that big in those days. They traveled around the red and mediterranian seas as he taught her about why the world was. He taught her how to fight with a sword using feints and counters. This was the way most women learned how to fight during these times since they were no match for the raw power of males. When she had learned all that her uncle had to teach he passed to her his own sword. He was nearing fifty and death but he didn't let on to Niriel hoping to lessen her pain at losing another of the few loved ones she had known.

Niriel was in her late twenties when she buried her master in the sands of the sahara desert. Traveling along the edges of the enormous desert to avoid bandits, she returned home to Ur. Akkadians had taken her home for themselves since her mother had passed away, and when they saw a woman carrying all kinds of stuff on her back and a golden sword, they decided that they wanted what she had. Niriel was no longer helpless, and as the Akkadians followed her with the stealth of an armadillo, Niriel led them to a back alley and murdered them.

The Akkadian ruler got real pissed when he found out one of the royalbloodline of the Sumerians had survived and was killing his men, so he hunted her down himself. Outwitting her in the end, he killed Niriel himself after half of his personal bodyguard were humiliated and killed by the sumerian princess. Niriel managed to give the Akkadian king severe testicular trauma and cursed his bloodline to end with him before he decapitated her. The king was pretty pissed at this point and did as many horrible gruesome things as he could think of to her corpse.

Afterlife

Niriel spent a long time simply as a spirit trying to find the reason why she still existed. She finaly figured out that some people lived on as spirits because of certain actions they made while they were alive. When she realized this, her soul split into two seperate entities and her zanpakuto was born. Over many many years she came to understand the other side of her soul and was able to manifest it as a weapon. Over time she watched the world change and traveled to many new places.

Niriel first went east to see the exotic lands of legend near the end of the world. In the mountains of Nepal she learned patience from the monks who spent their entire lives meditating. These monks had the ability to see her but never spoke to her no matter how she tried to communicate with them. She watched them and learned how to calm her mind and feel the world around her without her eyes. This became her favorite pastime and she soon became an expert at finding her inner self.

During these meditation sessions she always felt the world outside of herself but never looked into her own soul until she heard a faint voice seemingly from herself. The voice spoke again only once after many years. Niriel grasped at it and was pulled into a great white light. Her spiritual form sat meditating while her soul found itself in a strange new world inside herself. Niriel's soul then gave form to the dark side of her soul, the Yang or reflection of herself. It manifested as a beautiful woman in white who only spoke once. She commanded Niriel to find her true self and dissapeared. Niriel woke from her meditation and discovered a strangely curved wooden sword next to her where before there was nothing. She did not yet understand the meaning of the woman's words but knew that she had to search long for the answer.

Niriel headed north this time into the freezing lands near russia and scandinavia. She had heard rumours of an evil spirit that consumed everything in its path. Niriel did not want anything to do with it so she changed course west. Unfortunatly the creature's path of destruction intercepted with Niriel's in a small village. Building were crushed as if some giant had stepped on them, villagers ran willy nilly unable to see where they were being attacked from. Niriel saw the villagers fly into the jaws of a monster as it sucked in the innocents with its foul breath. She saw the merciless eyes of the demon as it set its gaze upon her an knew that it wasn't satisfied with the villagers. It wanted more, it wanted her, and as it turned towards her tiny form on the road towering over her like a cliff of black and red death, Niriel felt the pain of the thousands of victims this creature had killed and eaten. It felt no mercy, felt no fear and it selfishly consumed the souls of others to sate its own desire. Niriel couldn't stand seeing the world she loved being ravaged like this. This was not the way people were supposed to live. People were supposed to live free of fear, free of tyranny, and Niriel decided then and there that she would not let anything take that from her.

Niriel Grasped the hilt of her wooden sword and satred at the demon before her with eyes full of defiance. As she unsheathed her sword, she spoke with two voices and her sword transformed into a twin bladed nodachi that reflected her eyes promise of annihilation to anything that opposed her. The hollow hesitated only for a moment before it roared and lunged for the tiny creature whose spiritual energy smelled so good.

A few moments later Niriel stood knee deep in water leaning on her sword for support. Her blood caked arm burned and her eyes had teared up. She felt reluctant approval from inside her soul and knew that it must be that other side of herself, the woman wrapped in white. Lifting her head up to gaze at the purple sky of dusk she slowly turned and headed east again.

Around 1600AD Niriel discovered Nippon and another spirit who was very different from other spirits. He was male and dressed in a kimono but the most interesing thing was that he carried a sword. Niriel had never seen a spirit carrying a weapon as she did before. The spirit was also quite interested in Niriel because foreigners were still rare in this period in time. He called himself shinigami and showed Niriel a place called Seireitei were spirits gathered en masse away from earth. It was chaotic to say the least but with a homey feel to it. Niriel decided that she would stay in this otherworld for a while and try to make her peace.

She built her own farm and grew crops providing for the other spirits near her and taught people who would listen how to share and care for others. She had to defend her farm from rogue spirit raiders every now and again even rebuilding when they burned it down. But things got better after a while and she soon learned about the new Gotei 13 protection squads that were created and she joined them hoping to help people.

She entered the fourth division and during her stay in the gotei 13, Niriel learned of bankai, the ability to further strengthen the bond between a sword and its owner allowing for further transformation beyond what she had already learned. 600 years of meditation and advice from other shingami who had already achieved bankai helped her progress towards acheivement of her own bankai. However no one can tell another how to aheive bankai, it is for the single person to figure out. The only reason other captains offered their own obscure advice was because they could see that she had grown enough over so many years to actualy listen without misinterpreting. Even after so long Niriel still had to push herself to her limit every day. She kept telling herself that she had to achieve bankai if she ever wanted to protect what she loved. 300 more years passed before she finaly achieved her own bankai, and because of her style of learning, slowly understanding everything about her sword, not just its desires and personality but also its preferred style of fighting, and when it dissapproved of Niriel's actions(which was almost always), Niriel was finaly able to not only achieve her bankai but use it with the effectiveness of someone who had achieved their bankai a century before. Niriel is far from matering Nammu, but she knows her sword better than most shinigami, and though Nammu would never admit it to Niriel, she cannot deny the bond that has grown over the many years.

Over time lost her desire to help people. Instead she was content to only interfere in large instances when no one else could stop the violence. This kept her from being promoted for many years. Eventualy she was promoted without consent to 3rd rank because she was the the most capable with her supportive abilities. Niriel lacked the natural ability to lead people that some people are born with and without this, could never be promoted further. However that was just how she liked it...background support.



~Zanpakuto Information~

Blade Name: Nammu
Sealed Blade appearance: Nammu has the ability to change her shape to anything with her fluid water form but she under no circumstances will do this for Niriel. She appears only as a very old wooden sword in the shape of a katana and without a hilt.
Zanpaktou spirit: Nammu represents the ancient sumerian god of the same name. She is the sea below the earth that gave birth to the gods and brings rain to the desert. She hardly ever speaks, and has a bit of a superiority complex.
Inner world Niriel's inner world is an endless sea of grass spotted with small hills. It is never anything but dawn or dusk in this world. It is also continuously raining though the severity may change. The grass can range in height anywhere from ankle to knee high.
Spoiler:
 

~Shikai Information~

Release Phrase: Goddess of the Sea, Remember!
Released blade appearance: In this form, Nammu appears as a nodachi longer than she is tall. The guard is oval with no decorations and the hilt is wrapped in white. The blade has a twin blade behind it stopping approximately three quarters from the tip of the first. The hilt is quite long measuring approximately fourteen inches. Total length about six feet four inches.

~Shikai Techniques/Abilities~ (seated officers can have 1-2 shikai abilities depending on the strength of those abilities, Lieutenants can have 2 of considerable strength, and Captains can have 3 powerful ones. )

Name of abilty/technique: Eternal wave
Description: Niriel swings her sword horizontally in front of her and releases a large amount reiatsu towards her opponent in the form of a huge wave of water.
Duration: 1 post
Cool Down: 1 post
Preparation: none

Name of abilty/technique: Eternal slumber
Description: This ability encases a target in water and provides additional protection and healing to the target. It can be used up to 10 people at a time at great cost to its effectiveness. If 10 people are affected, it will only encase them in water and protect them from outside influences as if they were just under the surface of water such as bacteria, loud noises, etc. If there is only one target they will recover from wounds significantly faster, the water will protect them from more powerful things, such as hard snowballs, sonic booms, normal punches to the nose.
Duration: 4 posts for light wounds such as abrasions and bruises, 6 posts for moderate punctures and incisions, and 10 posts to heal fatal wounds.
Cool Down: 1 post for light wounds, 3 posts for moderate wounds, and 6 posts for fatal wounds.
Preparation: Niriel must channel her energy to keep this ability active on targets

~Bankai~(Captains only) (no more than 3 abilities)

Bankai Appearance/spirit manifestation:

~Bankai Techniques/Abilities~

Name: Endless Tide
Description: Niriel can create continous waves similar to Eternal wave by continuously swinging her sword. These waves all have incredible pressure as if they were created from deep under the ocean each having approximately 1000 lbs/sq inch of pressure making them extremely hard to endure for long. They are also very large making them hard to avoid, ranging 40 feet high and 60 feet wide. Being hit by a wave doesnt hurt so much as it saps energy by enduring it as any swimmer knows. The strength in this technique is that Niriel can continuously create these waves as long as she stays in one spot and can swing her sword, wearing down even the strongest opponent over time.
Duration: 5 posts
Cool Down: 3 posts
Preparation: none

Name of abilty/technique: Eternal Fertility
Description: Niriel manifests a globe of water 20 feet wide over herself and someone else. This globe of water protects those inside by slowing attacks greatly and purifying everything inside. Kido attacks disperse the water based on how much power they have example: blue fire disperses some water and creates a lot of steam but the water reforms afterwards, a menos grande fires a cero and completely destroys the globe of water giving it no chance to reform. Normal attacks such as sowrds are slowed but not stopped, stabs and thrusts are hardly slowed at all but the water still reforms itself immediatly after the attack provided Niriel is still able to maintain the spell. The globe purifies everything inside it dispelling most toxins out of whomever Niriel is healing, prevents loss of blood from open wounds, connects tissues healing cuts, massages bruises, cools burns, and generaly makes you fell really good.
Duration: light wounds 4 posts, moderate wounds 6 posts, severe wounds 10 posts
Cool Down: 10 posts
Preparation: Niriel needs 1 post to focus energy to manifest the spell

~Other Techniques~

Swordsmanship: Niriel is quite adept in the use of swords, but gets so nervous when she uses them because of her desire to not actualy kill only subdue that she pulls all of her attacks which make them significantly weaker than others. Pulling her attacks keeps her guard up constantly though.

Shunpo: She has not mastered the flash step, but is a decent practitioner. (somewhere in between expert and practitioner according to bleach wikia)

Hand to hand: Few people can beat Niriel in unarmed combat. Her style is a unique blend of a few of the more well known styles of martial arts with a large helping of experience making it very difficult to prod for weaknesses. Niriel's experience also allows her to reinforce her swordsmanship skill with her unarmed strength. She has complete confidence in her ability to deflect strikes with her body and strike with only enough force to disable her opponent allowing her to go 'all out' when she is unarmed.

Kido: Niriel is an expert at healing techniques. but her skill with other kido is insignificant. She can never remember the names or incantations making it almost impossible for her to use anything but healing kido.

Others Niriel does not have the appearance of someone who is as old as she. She has learned to use her reiatsu as its called nowadays to maintain her youthful appearance. This took many many years to acheive, and it is rumored that she obtained everlasting youth from acheiving enlightenment. This is just a rumor she herself started to appease the imaginations of younger youths. In truth, she has not gained immortality, and does feel the effects of age, but she has slowed it far beyond the aging of normal spirits. This, and keeping her body in perfect fitness has allowed her to outlast all of her friends.

~Other Information~

~Rp Sample~


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Last edited by Niriel on Tue Mar 15, 2011 4:01 pm; edited 3 times in total
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Orihime
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PostSubject: Re: Niriel [finished]   Wed Mar 09, 2011 7:44 am

hey,

Since we talked about bankai in private chat and your history is well enough to have it, im going to say that she can but the abilities for it need to be much lower in level. So if you tone them down that would be better. Remember she is still 3rd seat, Also:

Quote :
Name of abilty/technique: Eternal slumber
Description: This ability encases a target in water and provides additional protection and healing to the target. It can be used up to 10 people at a time at great cost to its effectiveness. If 10 people are affected, it will only encase them in water and protect them from outside influences as if they were just under the surface of water such as bacteria, loud noises, etc. If there is only one target they will recover from wounds significantly faster, the water will protect them from more powerful things, such as hard snowballs, sonic booms, normal punches to the nose.
Duration: up to 24 hours
Cool Down: 2 posts
Preparation: Niriel must channel her energy to keep this ability active on targets
For a healing ability it needs to have cooldowns and durations for each type of injury. For instance:
light wounds: it takes 2 posts and cooldown 1 post
medium wounds: etc etc

(that was just random numbers xD so you know lol )

but yeah there needs to be a set out similar to that for it. Of course there is some variation so you can say 2-3 etc but yeah it needs to be set out that way.

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PostSubject: Re: Niriel [finished]   Thu Mar 10, 2011 8:12 am

edited
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Lightning
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PostSubject: Re: Niriel [finished]   Mon Mar 14, 2011 6:50 am

Sorry about the wait, i had major internet issues x,x

Quote :
Name of abilty/technique: Eternal Undersea
Description: Niriel can create a large hemisphere of water 100 feet wide and embedd it underneath the earth creating a santuary that is protected by both earth and water. Anyone initialy inside the hemisphere when it is created stays within the hemisphere as it descends into the earth. The undersea has a limited supply of air and an endless supply of water. The sea sits about 40 feet below the earth so a big enough hole can reach it eventualy. Its is also very boring in this sanctuary unless you enjoy swimming. The hemisphere has 5 feet of water on the floor and resembles a large domed swimming pool with water for walls. Oh and the water walls are about 2 feet thick and can be broken with enough force of the appropriate energy type. For example lightning doesnt really do it, but fire will, ice will freeze the walls making them harder, earth will break through easily, etc. Niriel must be in this hemisphere in order for her to sink it beneath the earth.
Duration: dependant on air supply, enough air for one person to breathe easily for 7 days or 7 people for one day. Niriel can bring the sea back to the surface of the earth at anytime as long as she disspells it.
Cool Down: 12 hours
Preparation: 4 posts
Ummm i fail tot see the point of this ability, i would recommend replacing it with something more useful....

Quote :
Name: Endless Barrage of the Sea
Description: Niriel can create continous waves similar to Eternal wave by continuously swinging her sword. These waves all have incredible pressure as if they were created from deep under the ocean each having approximately 1000 lbs/sq inch of pressure making them extremely hard to endure for long. They are also very large making them hard to avoid, ranging 60 feet high and 100 feet wide. Being hit by a wave doesnt hurt so much as it saps energy by enduring it as any swimmer knows. The strength in this technique is that Niriel can continuously create these waves as long as she stays in one spot and can swing her sword, wearing down even the strongest opponent over time.
Duration: infinite
Cool Down: 5 posts
Preparation: none
I don't believe that infinite is a suitable duration, please give it a set amount of posts. Also shrink the size of the waves a bit ^^

other than that it looks good ^^

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PostSubject: Re: Niriel [finished]   Mon Mar 14, 2011 3:53 pm

edited name of bankai wave ability size and duration(dirty mind), recreated bankai second tech to a kind of more powerful version of first healing tech
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PostSubject: Re: Niriel [finished]   Tue Mar 15, 2011 9:57 am

Quote :
Name: Endless Tide
Description: Niriel can create continous waves similar to Eternal wave by continuously swinging her sword. These waves all have incredible pressure as if they were created from deep under the ocean each having approximately 1000 lbs/sq inch of pressure making them extremely hard to endure for long. They are also very large making them hard to avoid, ranging 40 feet high and 60 feet wide. Being hit by a wave doesnt hurt so much as it saps energy by enduring it as any swimmer knows. The strength in this technique is that Niriel can continuously create these waves as long as she stays in one spot and can swing her sword, wearing down even the strongest opponent over time.
Duration: 10 posts
Cool Down: 5 posts
Preparation: none

Only thing i see now is that the duration is too long, i suggest something like 5 posts for the duration and 3 for the cooldown. Also i want to know if there is a maxiumum number of waves she can do per post?

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PostSubject: Re: Niriel [finished]   Tue Mar 15, 2011 4:02 pm

fixed cooldown and duration, and she only creates one wave per post which was why i made the duration so long originaly
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PostSubject: Re: Niriel [finished]   Wed Mar 16, 2011 3:00 pm

Approved

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PostSubject: Re: Niriel [finished]   Today at 5:06 am

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