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 Blood Knight

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James White
Primera Espada


Posts : 142
Join date : 2010-10-06

PostSubject: Blood Knight   Sat Mar 12, 2011 6:47 pm

New Technique Application


Name: Blood Knight
Appearance:
(No gun, with a spine on the back/Color scheme altered to white and red instead of silver and red)

When you learned this tech:
Provide links to training/fighting topics where you learned this tech

Duration: N/A
Using Rights: N/A
Requirements/Preparations: N/A

Description: - Blood Armor: First it forms the bone structure around his neck into this set of Armor. It gives him no true special powers by itself, only adding another layer of defense onto his Hierro. It has on small ability that after 4 posts it will fix itself of any damage.

- Bleeding Cero: James may refer to his average Cero as his bleeding Cero, but this is his true Bleeding Cero. It is almost identical to his normal cero, but it literally bleeds. The blood left behind is acidic and can melt through Hierro effectively. It's base power is half way between that of Cero and Gran Ray Cero.

Weakness: - The Bleeding Cero causes Mild burns up James' arm
Preparation time: 2 posts
Duration: N/A
Cooldown: N/A


Last edited by James White on Mon Mar 21, 2011 4:53 pm; edited 1 time in total
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Lightning
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Posts : 872
Join date : 2010-09-28
Location : Australia

PostSubject: Re: Blood Knight   Mon Mar 14, 2011 7:11 am

Quote :
No gun, with a spin on the back)
a spin? o.O

Quote :
Description: - Blood Armor: First it forms the bone structure around his neck into this set of Armor. It gives him no true special powers by itself, only adding another layer of defense onto his Hierro. It has on small ability that after three posts it will fix itself of any damage.
How much does this added layer of defence increase the hierro? Also any damage? if it is going to be that it heals any damage to itself then i believe that it should be a longer time frame.

You say it has one small ability, then you have the cero thing...so that is a seperate ability? we only allow one ability at a time to be applied for.
Also why does the armour not have a using right or duration?


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James White
Primera Espada


Posts : 142
Join date : 2010-10-06

PostSubject: Re: Blood Knight   Mon Mar 21, 2011 4:52 pm

I meant spine XD Typo

The Armor itself is double the strength of My hierro, so like a x2 increase to my defenses. I meant any damage as in, if you break it, at the end of three posts it will repair itself back to it's full potential, even if only one shard of it is still on him. If three posts is not good, then is four good?

Blood knight is the name of the ability, the ability grants two things. Armor and a special Cero. I meant The armor can only fix itself and do nothing else alone.

It has no using right because it can be used at any time with no requirements. It also has no duration because it does not run out.

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Lightning
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Location : Australia

PostSubject: Re: Blood Knight   Tue Apr 05, 2011 12:58 pm

* So you put the armour on and your defence doubles? That seems extreme for the primera to have, especially with no duration and cooldown.

* The regen of the armour also makes it way too extreme unfortunately

* And the power of the cero needs to be toned down, i dont mind it being a normal power cero with the ability to leave acidic blood behind but that is about it.

As primera you are already powerful.

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Alruna Espinosa



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Join date : 2011-03-09

PostSubject: Re: Blood Knight   Tue Apr 05, 2011 8:19 pm

Gotta agree with Lightning. Tone everything down a bit. It all just seems a bit too overpowered for someone like the Primera, especially since your character is overpowered enough as it is.

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PostSubject: Re: Blood Knight   Today at 3:05 am

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