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 Hoittoni Arbusa

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Hoittoni Arbusa



Posts : 22
Join date : 2011-04-03

PostSubject: Hoittoni Arbusa   Wed Apr 06, 2011 3:25 pm

Shinigami Application



~Basic~

Name: Hoittoni Arbusa
Alias/Nickname:
Actual Age: 145
Physical Age: 18
Gender: Female
Division: Fourth
Rank: Captain

~Appearance~

Height: 5'8''
Weight: 135
Eye Color: Emerald green
Hair Color/Style: Long flowing blond hair.
Complexion: Creamy flawless skin
Any distinguishing features: Multitude of piercings and other gothic accessories
Picture:
Spoiler:
 
(minus the wings)

~Personality~

Personality: Hoittoni is a person who likes to do things her way, and not one for following the "in" thing. She stands out in a crowd and enjoys it. She is very outgoing, and easygoing. She can be considered an exhibitionist, not afraid to do anything in front of a crowd. She will argue her point, and can be very strict and cruel with her disciplining. She if also very flirtatious, and will hit on practically anyone, so long as she finds them interesting.

She likes breaking rules, and at the same time likes enforcing them upon others, in a very hypocritical manner. She is overall quite fun loving and easy going, not above hanging out with her squadmen, and cracking jokes and drinking sake or beer.
Sexuality: Bi-sexual
Relationship Status: Single
Quirks: Tends to end all her sentences as questions, even when they are not

History: Hoittoni was born to an average family, middle class nothing special. She ran away from her abusive parents at the age of twelve, falling in with a bad crowd. She spent most of her life as an outcast, never amounting to much. She only survived due to the rest of the group, her so called friends who used her young body for their pleasure, telling her it was natural, and that she would grow to like it. They were right, she did.

By the time she did grow to like it, the group had diminished, many of them dieing, or finding a normal life. Hoittoni was unable to find a normal life, or so she believed, because of what people had done to her. She slowly became depressed, until a man took interest in her. Hoittoni jumped at the chance of normalcy, though it never worked out for her, because her luck held, and something else horrible happened to her, her death.

She was out with her boyfriend when suddenly he yanked her into a back alley, for a little fun, he had said. little did they know that a killer had been lurking in the alley, waiting for his chance to strike. Hoittoni didn't see him at first, and only knew he was there as the blade of his knife slid through her back, between her ribs, piercing a lung. She died on the second stab, which entered her heart, causing her to bleed out in seconds.

Hoitonni had had no regrets during death, and was sent directly to the soul society. She awoke in the rukongai, and had no idea what had happened, or where she was. She wandered aimlessly for what seemed like forever, until she stumbled upon the soul academy, where she finally felt a longing to belong. She eagerly enrolled, and flew through all her classes, easily graduating on her first try.

Hoittoni was placed into the fifth division for a while, before her healing abilities became evident, and she was transferred immediately, becoming the third seat. She trained hard, unlocking her Shikai, and challenging her Lieutenant, and winning. Not long after that her captain disappeared, and she trained to take over the position.

She dedicated herself to unlocking her bankai, which she did in short order, becoming the captain of the fourth division. She has had her position for very little, but plans on staying for quite some time yet.

~Zanpakuto Information~

Blade Name: Shi Kara Inochi
Sealed Blade appearance:
Spoiler:
 
Zanpaktou spirit: A tall man, a complete psychopath, chained to a giant metal spike protruding from the ground. He has various needles jabbed into him, pouring in various fluids, medicines, neurotoxins, etc... He is also contained within a straight jacket. He is actually quite kind to Hoittoni, and will defend her no matter what, treating her as if she were a daughter.
Inner world A cube of metal, with a single massive spike protruding from one side, chains dangling from it, her Zan spirit hanging half way down, with many chains encircling him.

~Shikai Information~

Release Phrase: “Feel the sting of Shi Kara Inochi “
Released blade appearance:
Spoiler:
 
Ten of these, at varying length. Smallest is a foot and a half, longest is nearly nine feet. All of these ten chains float around Hoitonni's wrist, attached by spiritual pressure 'threads' to a spiked wristband, with exactly ten studs. There are two of each size.


~Shikai Techniques/Abilities~ (seated officers can have 1-2 shikai abilities depending on the strength of those abilities, Lieutenants can have 2 of considerable strength, and Captains can have 3 powerful ones. )

Name of ability/technique: Shikatsu
Description: Each needle like tip of the chains is covered in either toxins or healing medicines. The shortest ones being covered in a medicinal fluid, that heals the user of any wound, when injected. This affect takes three posts before it actually activates within a person, and heals wounds over the next four posts. The next is covered in a neurotoxin that causes the brains sense of temperature to become distorted, believing that the body is cold, and raising the bodies temperature. As the temperature rises, the mind perceives that it is colder, causing the body to heat even more. This effect last for ten post. The next size up has a cure all antidote on it, over five posts, after being injected, it cures any ailments, of poisons in the body. The second largest pair is coated in a liquid that once injected causes the paralysis in the area where it strikes, making an entire limb useless, the limb, or whever is hit, is only under this effect for five posts. The largest have the most powerful poison on them, that instantly inflicts upon contact with the victims skin, when inflicted the victim will follow any verbal command, given by Hoittoni, for five posts. She can not make them injure themselves, or else they will break free of the toxins effects.
Duration: The toxins/ medicines last for all of Shikai
Cool Down: 20 posts after Shikai is ended
Preparation: N/A

Name of ability/technique: Healing Palm
Description: The hand not wrapped in the bracelet glows with an aqua aura, and when placed upon a wound, can heal it. This can only be used on one wound, though will heal any wound, instantly, without regard for the amount of damage done.
Duration: 1 post
Cool Down: 6 posts
Preparation: N/A

Name of ability/technique: Chain of Life
Description: The chains that are Hoittoni's Zanpakuto wrap around her allies, shielding them, whilst using her spiritual energy to heal any of their wounds. The larger the wound, the longer it takes. A scratch, or minor cut takes no time and heals instantly, gashes and bruises, take one post, deep cuts and stabs take two, while broken limbs take three. Anything higher takes four posts, can not heal death, obviously, but can come quite close.
Duration: 1-4 posts
Cool Down: 2-8 posts, depending on duration
Preparation: N/A

~Bankai~(Captains only) (no more than 3 abilities)

Bankai Appearance/spirit manifestation: Hoittoni becomes encased in a straight jacket, chains hanging all about her, all of them becoming her weapon. She now has about one hundred chains, each needle tip coated in a different toxin, or healing medicine.

~Bankai Techniques/Abilities~

Name of ability/technique: Toxic love
Description: During her bankai state Hoittoni's zanpakuto leaks a toxin that numbs the pain any ally who inhales it, while it also causes any opponents to break into hives and a fit of coughing. The numbing is quite good, making most people no longer feel their wounds.
Duration: 1-2 posts
Cool Down: 2-4 based on duration
Preparation: N/A

Name of ability/technique: Life giver. Life Taker
Description: Each chain is tipped with a needle, when injected into a person they will be healed, over two posts, healing any wound, no matter what it is. Can only be used on one person at a time. If used on an opponent, they will be administered a toxin that makes them completely compliant, and want to tell Hoittoni everything they know.
Duration: 2 posts for healing, 4 for toxin.
Cool Down: 8 posts
Preparation: N/A

Name of ability/technique: Sacrificial Lamb
Description: At the cost of her own body, Hoittoni can fully heal several people instantly, though it causes her immense pain, and she will be completely incapacitated, for four posts. She will have injured herself, rupturing many internal organs,, and as a result injects herself with her needles, healing herself.
Duration:
Cool Down: N/A
Preparation: N/A

~Other Techniques~
Swordsmanship: Advanced
Shunpo: Advanced
Hand to hand: Intermediate
Kido: Advanced
Others

~Other Information~(Could be additional weapons or anything else you like use to know)

~Rp Sample~

Hoittoni landed soundlessly on the grass in the field outside of Karakura town. She and the four healers she brought with her had been sent out to retrieve, and mend, a squad of ten shinigami who had been overrun by hollows, and had barely escaped. They were all ready and prepared, with a small guard from the eleventh division, four of their higher ups, including the third seat. Hoittoni turned her attention back to her men, nodding once, as they scattered, each being accompanied by a member of the eleventh division. Hoittoni herself stood and strolled forward, tossing back her long blond hair from her shoulder, where a moment ago it had hung over, covering her face.

She adjusted her headband, making sure that it kept back her hair, and shunpoed into town, heading directly towards the fallen shinigami, hoping to draw any remaining hollows to herself, so that her men could extract the fallen. She spotted three almost instantly, and moved faster, never letting them catch up, until she stopped, standing on the roof of a ten story office complex. The hollows came at her, and she quickly dispatched them, sighing as she resheathed her blade, heading again towards the fallen shinigami.

Hoittoni arrived just as her men did, each of which having reported taking down a single hollow for their two men squads. Hoittoni nodded, and turned to the men who were laying around, each with various wounds on them. Her previously hard face softened with sympathy, and she immediately began to treat them, her guards watching for any sign of more hollows. None came.

Hoittoni returned to the Seireitei, her mission a complete success. She was happy, and proud of her squad members. She walked into her chambers, and sighed, a mound of paperwork laid out for her. Hoittoni plopped down and began sifting through it, sighing at random intervals.

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Last edited by Hoittoni Arbusa on Fri Apr 08, 2011 12:24 am; edited 8 times in total
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Orihime
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Join date : 2010-10-04
Location : Australia

PostSubject: Re: Hoittoni Arbusa   Wed Apr 06, 2011 6:40 pm

this is Wip? as the history is not filled in ^^

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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Wed Apr 06, 2011 11:17 pm

Oops... Yes it is, sorry for any confusion ^^
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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 2:39 am

Now, it is finished. ^^
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Alruna Espinosa



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Join date : 2011-03-09

PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 2:47 am

I just have one major problem with this. The forth squad captain is a healer. They focus more on healing with their Zanpakuto by utilizing as a healing device. All of your techniques are strictly offensive. I'd like to see them with less focus on offense and more focus on healing. That's the major flaw with this. The rest of the staff may or may not see anything else.

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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 2:53 am

Are you actually staff? 'Cause I don't see your name on the list to the side.
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Alruna Espinosa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 2:55 am

Yes I am. Just check the list in the guidebook if you don't believe me.

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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 2:57 am

My apologies. ^^ As I said, I didn't see your picture on the side, so I didn't know you were a part of the staff.
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Alruna Espinosa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:05 am

Quite alright. I'm a relatively new member of the staff.

Now, like I said. Try to focus youer Zanpakuto more on healing and less on offense. That's my main issue. Everything else seems alright.

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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:05 am

There, I hope that's better.
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Alruna Espinosa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:16 am

They are a bit better, but they still seem so offensive. It's the whole impaling thing and the poisons.

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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:32 am

I changed a few more.
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Alruna Espinosa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:38 am

Now that's a Yonbantaicho's Zanpakuto. Very nice.

I see nothing else wrong, so unless any other staffer says otherwise, I say STAMPED!~

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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:41 am

lol, not yet xD I just realized I forgot an Rp sample. Adding that now
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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:50 am

And there, now there's one.
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Alruna Espinosa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:57 am

Well then NOW I say....

~STAMPED~

If no other admins or mods have a problem with it, an admin will give you your proper color~

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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 12:07 pm

the only thing i think needs either changing or getting rid of is the fact that she can make a character do what ever she wants. After all that would be a one hit kill would it not?

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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 2:31 pm

No, it would not, it does not kill, and it is more used for interrogation. She can not command someone to cause any harm to themselves, for it breaks them free from toxin.
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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 3:09 pm

ahh, well then the fact you wrote that it can make them do anything she says is wrong, you might want to edit it to explain what it can and can't do. (for both techs that involve the toxin) If it is more or less just a truth serum then i dont see why it cant be allowed.

also
Quote :
The next is covered in a neurotoxin that completely shuts down the persons nervous system over ten posts
This would render the person helpless and therefore defeat them in a matter of 10 posts no matter what, i cant allow that either unfortunately.

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Hoittoni Arbusa



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PostSubject: Re: Hoittoni Arbusa   Thu Apr 07, 2011 11:17 pm

Edited, and changed the mentioned toxin.
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PostSubject: Re: Hoittoni Arbusa   Fri Apr 08, 2011 11:55 am

Approved ^^

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